Information
Christian Gloor
5200 Brugg, Switzerland
E-Mail:
Areas of Knowledge
3D Modeling (hard-surface & organic) in Softimage, Maya, 3dsMax and ZBrush.
Texturing in Photoshop and Bodypaint.
Rigging in Maya and Softimage & Scripting in MEL.
Lighting and Shading.
News
April 08, 2010
New website online. I made the preview images bigger and improved the navigation.
March 04, 2010
More organic modelling. A head closeup and an anatomy study.
February 15, 2010
Two new ZBrush models can be found in the portfolio.